The only difficulty is that /Users/yourname/Library is always hidden by default, so you can't access it from within Unity.
So it's very simple to enter it when Unity asks for it. Just wanted to update this in case others new to Android dev get lost too.Īctually, even with Android Studio, the path to the SDK is in /Users/yourname/Library/Android/sdk The android-sdk-macosx, or whatever it was renamed to, is the folder I select in the Unity Android SDK dialog and it works now. I needed to click 'Other Download Options', download the SDK tools, Open the Android SDK Manager: android-sdk-macosx/tools/android, leave all default options checked and check the Intel extra tool at the bottom of the list, and install. This threw me off originally because I installed Android Studio and didn't realize that this was incorrect. app extension and isn't treated like a folder and therefore disabled in Unity's Android SDK location dialog. This is problematic when you have Android Studio installed because the folder uses a. The location of the Android SDK can also be changed in the editor by selecting Unity > Preferences from the menu and then clicking on External Tools in the preferences window. The first time you build a project for Android (or if Unity later fails to locate the SDK) you will be asked to locate the folder where you installed the Android SDK (you should select the root folder of the SDK installation).